For individual games, it's now possible to pre-create profiles for each of the individuals in your GooseChase game.
GooseChase has always allowed you to pre-create teams for your game, allowing your participants to choose a team when they join the game. But with our latest update, you can also pre-create “player profiles” for games in which participants are completing missions individually!
How it Works
Within the Game Manager, the organizer can pre-create the player profiles. To do so, enter your game and:
- Select Participants tab on the left hand side of the page.
- Under "Game Mode", choose “Individual Players”.
- In the "Pre-Create Player Profiles" section, click the “Create New” button.
- You can then add the player name, upload a picture, and/or create an access code for the participant.
- Select “Create”.
- Once successfully saved, your pre-created profile will appear as a new row in the "Pre-Create Player Profiles".
It is important to remember that if you assign an access code to a participant, that code should only be given to the individual participant who you want using that profile. From the perspective of the participant, when going to join your game, a list of the pre-created profiles will be visible to choose from.
If you choose not to pre-create any player profiles, each member joining the game will simply set their player name when they join. To keep things easy, we'll default this to be their GooseChase username.
- In the classroom, teachers can pre-create the students’ profiles to allow joining the game easier.
- Within the workplace, during employee onboarding, employers can create player profiles for new hires, allowing a smoother join process.
We hope you enjoy the addition of player profiles - this is just the beginning of the new enhancements coming to our join flow! Currently, even with this update, you do need a GooseChase account (username, password, and email) to join a game. However, with future updates, it will be possible to join a game without creating a GooseChase account and instead through a unique “game code”.